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Arrow Tower

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The Arrow Tower is strong and effective against most units, but it's weak spot becomes noticeable when attacked by Paladins.


Appearance Edit

The Arrow Tower has a thatched wooden roof, grey brick structure, a thick circular base with four protruding wooden supports, and four arrow slits sloping downwards on each of the sides.

Assessment Edit

Contrary to its description, the Arrow Tower is neither strong nor effective against most units. Even though it's capable of damaging and killing single units, it's far too slow to be of much danger to larger groups of units. The fact that paladins have a high resistance against piercing arrows is usually irrelevant.

Early in the game, Arrow Towers are a player's only defense. Their primary job is to keep a player's troops occupied. Later, Arrow Towers can be used to target an attacking hero in order to either lower his health and/or keep him from regenerating.

Strengths Edit

The Arrow Tower is the first tower a player can build. It's cheap and quickly finished, which makes it ideal for new players. For a time it can keep attacking units occupied.

A general strength of the Arrow Tower is its range, which allows to attack a player's hero early. This can be an unwelcome surprise when a hero runs ahead of his troops.

Weaknesses Edit

Arrow Towers are made of wood which makes fire their Achilles heel. The main weakness of the Arrow Tower is the Firestorm spell, which will burn it to the ground quickly.

Usage and Placement Edit

As the game progresses, Arrow Towers become less and less relevant, eventually to be replaced by high end towers, like the Firebolt Tower. Until then, they can be used together with other towers to make up a strong defense.

Since Arrow Towers don't do much against groups of units it makes sense to use them in places where the player's hero comes by first. They won't usually be able to kill the hero, but single arrow will prevent or interrupt his regeneration. This can be helpful to keep pressure on the hero until the next defending wave comes along.

With fire being a big weakness of the Arrow Tower, it should be avoided to place it in ways that would allow a Firestorm to take out more than one at a time: right next to each other (even with a barricade or blockade between them), directly opposite or diagonally. This goes for combinations with other fire-sensitive towers, too.

However, the Arrow Tower's weakness against Firestorms can be a strength as well. Since it's tempting to raze the tower with a quick Firestorm it can be used as bait. This way an Arrow Tower can buy some time for other towers that are also vulnerable to fire – especially the Firebolt Tower.

Statistics Edit

Troops Knight Archer Paladin Froster Cannon Pyromancer Arblaster Mortar
Effect 1 0.25 2 1 3 11 2 -
Spells Hammer Toxic Fire Sword Blizzard Blade Sonic
Effect 3 0.1 3 0.25 1 1.25 3

LevelsEdit

Level Health Damage Upgrade Cost Upgrade Time XP
1 Health 2,000 PiercingDamage 50 Gold 5K Time 30s IconXP 36
2 Health 2,350 PiercingDamage 58 Gold 7.5K Time 7m 30s IconXP 40
3 Health 2,760 PiercingDamage 67 Gold 10K Time 45m IconXP 50
4 Health 3,240 PiercingDamage 77 Gold 25K Time 1h 30m IconXP 60
5 Health 3,810 PiercingDamage 89 Gold 50K Time 4h 30m IconXP 80
6 Health 4,480 PiercingDamage 102 Gold 150K Time 9h IconXP 100
7 Health 5,260 PiercingDamage 117 Gold 250K Time 18h IconXP 130
8 Health 6,180 PiercingDamage 135 Gold 500K Time 1d 12h IconXP 160
9 Health 7,260 PiercingDamage 155 Gold 1M Time 2d 6h IconXP 200
10 Health 8,530 PiercingDamage 178 Gold 2M Time 3d IconXP 250
11 Health 10,020 PiercingDamage 205 Gold 3M Time 3d 12h IconXP 310
12 Health 11,770 PiercingDamage 236 Gold 4M Time 4d IconXP 390
13 Health 13,830 PiercingDamage 271 Gold 5M Time 4d 12h IconXP 490
14 Health 16,040 PiercingDamage 318 Gold 6M Time 5d IconXP 610
15 Health 18,610 PiercingDamage 374 Gold 7M Time 5d 12h IconXP 760
16 Health 21,590 PiercingDamage 439 Gold 8M Time 6d IconXP 950
17 Health 25,040 PiercingDamage 516 Gold 9M Time 6d 12h IconXP 1,190
18 Health 29,300 PiercingDamage 604 Gold 10M Time 7d IconXP 1,490
MORE COMING SOON




ARROW TOWER FORGINGS
IconUpgradePearl Forgings Health Health Bonus PiercingDamage Damage Bonus Range Range
+1 +461 +9 6,51
+2 +922 +18 6,64
+3 +1,383 +27 6,76
+4 +1,844 +36 6,89
+5 +2,305 +45 7,02
+6 +2,766 +54 7,15
+7 +3,227 +63 7,27
+8 +3,688 +72 7,40
+9 +4,149 +81 7,53
+10 +4,610 +90 7,66
+11 +5,071 +99 7,78
+12 +5,532 +108 7,91
+13 +5,993 +117 8,04
+14 +6,454 +126 8,17
+15 +6,915 +135 8,29
+16 +7,369 +144 8,42
+17 +7,788 +152 8,51
+18 +8,150 +159 8,57
+19 +8,450 +165 8,62
+20 +8,695 +170 8,65
+21 +8,893 +174 8,67
+22 +9,055 +178 8,68
+23 +9,188 +180 8,70
+24 +9,299 +183 8,71
+25 +9,392 +184 8,71
+26 +9,471 +186 8,72
+27 +9,539 +187 8,73
+28 +9,598 +189 8,73
+29 +9,649 +190 8,74
+30 +9,694 +190 8,74
● ● ● ● ● ● ● ● ● ● ● ●
MAX Health +10,373 PiercingDamage +204 Range 8,79

Elite Boost (Poison Arrow Tower)Edit


Poison Arrow Tower LevelsEdit

Level Alliance Level Poison Damage Boost Health Boost
1 5 PoisonDamage 75% Health 80%
2 7 PoisonDamage 90% Health 85%
3 16 PoisonDamage 105% Health 90%
4 24 PoisonDamage 120% Health 100%

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