“ | The Blacksmith allows you to enhance your equipment by improving its perks or by imbuing it with entirely new ones. He can also melt down unwanted items, turning them into precious pearls. | „ |
The Blacksmith was an NPC (Non-Player Character) in-game, but became known as a new building introduced in November 2015 in Update 1.9.5. The blacksmith essentially does the following:
- Melts down unused items and gives Pearls in return
- Increases stats of items, via forging them with Pearls
- Unlock a third stat (Perk) for Uber and Pro items.
- You can forge Towers, Obstacles, and Spells (once at a certain level) and improve their attributes
Levels[]
The table shows the cost and time needed to upgrade the Blacksmith building:
Missing values or values with an asterisk need to be confirmed.
Melting down items[]
The blacksmith can melt down unwanted items for pearls. Melting items costs gold and takes time. It cannot be done while the blacksmith is being upgraded. At the start, the blacksmith provides one melt slot. Additional slots can be bought with gems, which becomes expensive fast.
Additional slots do not enable the blacksmith to melt items down in parallel. Instead, they can be used to queue up several items so that the player doesn't have to check back as often. The gold to melt down an item has to be paid when an item is added to the queue. Items can be removed from the queue before they are gone, but there's no gold refund.
The number of pearls an item is worth depends on the item's gold value and the number of slots bought. The gold cost of melting down that item depends on the selling price. The gold cost and pearl gain can be seen when selecting items to melt down.
Each pearl takes some time when an item is molten down. This time mainly depends on the blacksmith's level (between 40 and 7'50 minutes) but is also reduced when new slots are bought (by up to 7'30 minutes). With everything maximized, the time per pearl is 20 seconds. As usual, melting time can be skipped with gems.
With additional slots, pearl conversion also goes up, meaning that each item provides more pearls, but also takes longer to melt them down. With all eight slots, pearl conversion reaches 600%, meaning the number of resulting pearls is multiplied by six.
Melt Slots[]
As a player gets more meltdown slots, pearl production becomes more and more efficient. However, pearl conversion and time reduction do not improve at the same pace.
For a maxed Blacksmith with all slots unlocked, the meltdown time per pearl is reduced to just 20 seconds – 4% of the original 8:20 minutes (500 seconds). With this, pearl production per hour goes up from 7.2 pearls to 180 pearls: 2500% of the original value. However, pearl conversion only improves to 600%.
This disparate improvement has consequences for item consumption. The effect becomes clear when looking at a single item: An item that yields one pearl with no additional slots requires 8:20 minutes to meltdown. With all slots, it yields six pearls, but the entire item only requires 2:00 minutes.
Since pearls can be generated 25 times as fast but items only yield six times as many, this means that more items are needed to keep the Blacksmith going. In essence, players who want to get the most out of the Blacksmith not only have to invest 10,000 gems but also have to pay/play much more to supply the necessary items.
The Blacksmith's meltdown time per pearl can currently be increased 2x by watching an advertisement or by paying 45 Gems. To understand more about this, check the Production Boost page.
Forging Hero Items[]
When forging a Hero item you can choose the main statistic or a Perk to improve.
There is a certain chance that an upgrade will succeed. The success rate is very high at the beginning and reduces with each successful upgrade.
If the forge succeeds, the item's selected statistic will improve and the cooldown will begin (which can be skipped with gems). If it fails, you will get a chance to forge again immediately, with the same number of pearls. The second attempt is guaranteed to be successful. The forged item can be used in battle instantly, regardless of cooldown.
You can see the chance to get each perk by tapping on the Info button linked to the empty slots.
The Pearl price for forging an item depends on the item level and the number of successful forgings.
Forge System Chances[]
After a successful forging, the success and fail chances will reset.
Example
- I have an item that has been forged 10 times. If I want to forge again to +11, The first attempt will have a success chance of 17% and a fail chance of 83%. If it succeeds, the probabilities reset. If it fails, the second attempt will definitely be successful.
Rarities[]
Perks[]
- Main article: List of Items Perks
Uber and Pro Items will always have at least 2 Perks. Other items can only have 1 Perk.
Upon forging, the Perks will be chosen randomly. Each Perk can only appear on 2-3 Item types (e.g. Life Drain will mainly appear on weapons). Some Perks require a minimum Hero level to appear.
Here's a tutorial video about all Blacksmith Perks:
Runes[]
- Main article: Runes
Rune Slot | Runes Produced | Total Runes with maxed Blacksmith |
---|---|---|
1 | 5 +6 | 11 |
2 | 10 +6 | 16 |
3 | 15 +6 | 21 |
4 | 30 +6 | 36 |
Blacksmith Level | Additional Runes produced on every Rune Slot |
---|---|
1-3 | +0 |
4-6 | +1 |
7-9 | +2 |
10-12 | +3 |
13-14 | +4 |
15 | +5 |
16 | +6 |