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The Blizzard slows down every unit and deals damage to your opponents. A magical mixture of two beneficial ingredients.

Strengths[]

High range: As one of the spells with the maximum range, Blizzard can reach units in adjacent lanes and has the potential to hit a lot of Units at once. This is especially helpful to fight ranged units across lane borders. It also allows a player to target towers at the side of an adjacent lane (except for Firebolt Towers). It is possible to hit two such towers if the hero is placed correctly.

Instant effect: Blizzard can easily be used to kill units before they get a chance to attack themselves.

Slowing effect: Due to its ice damage, surviving targets of this spell are slowed down. This can be helpful against both units and towers.

Gargoyles: Provided a high enough level, Blizzard can be used to kill off Gargoyles before they can drop their deadly load.

Frost Blasters: With its high damage and instant effect, Blizzard is capable of killing a group of Frenzy Frost Blaster at once, preventing them from healing each other. A maximum Blizzard is strong enough to kill a maximum Frost Blaster. This is also true for regular Arblasters, which have the same amount of health.

Skull Towers: Due to their weakness to ice damage, Blizzard is very effective against Skull Towers. A maximum Blizzard can destroy Skull Towers up to level 5 instantly, so it should be used against low-level skull towers (identifiable by their lighter color) primarily. A level 9 Skull Tower can be destroyed by two Blizzards.

Gargoyle Towers: Like the Skull Tower, Gargoyle Towers have a weakness to ice damage that makes them easy prey for Blizzard.

Mummy Surprises: Blizzard has little effect on Mummies or Surprise Mummies, but can be very helpful with the Knights that spawn right after their demise. At maximum levels, affected knights have a tiny bit of health left, which makes them very vulnerable to area damage like that of another mummy.

Levels[]

Level Requirement Damage Cooldown Upgrade Cost Upgrade Time
1 Wizard's Tower lvl 7 IceDamage 415 Countdown 12.0s Unlock with Wizard's Tower Wizard's Tower lvl 7
2 Wizard's Tower lvl 7 IceDamage 498 Countdown 12.0s Gold 250K Time 6h 12m
3 Wizard's Tower lvl 8 IceDamage 597 Countdown 12.0s Gold 500K Time 12h 24m
4 Wizard's Tower lvl 8 IceDamage 717 Countdown 12.0s Gold 1M Time 1d 48m
5 Wizard's Tower lvl 8 IceDamage 860 Countdown 12.0s Gold 2M Time 1d 13h 12m
6 Wizard's Tower lvl 9 IceDamage 1,032 Countdown 12.0s Gold 3M Time 2d 7h 48m
7 Wizard's Tower lvl 9 IceDamage 1,238 Countdown 12.0s Gold 4M Time 3d 2h 24m
8 Wizard's Tower lvl 10 IceDamage 1,486 Countdown 12.0s Gold 5M Time 3d 21h
9 Wizard's Tower lvl 10 IceDamage 1,783 Countdown 12.0s Gold 6M Time 4d 15h 36m
10 Wizard's Tower lvl 10 IceDamage 2,140 Countdown 12.0s Gold 7M Time 5d 10h 12m
11 Wizard's Tower lvl 10 IceDamage 2,568 Countdown 12.0s Gold 8M Time 5d 12h
12 Wizard's Tower lvl 10 IceDamage 3,081 Countdown 12.0s Gold 9M Time 6d
13 Wizard's Tower lvl 10 IceDamage 3,390 Countdown 11.0s Gold 10M Time 6d 6h
14 Wizard's Tower lvl 11 IceDamage 3,864 Countdown 11.0s Gold 11M Time 6d 12h
15 Wizard's Tower lvl 11 IceDamage 4,405 Countdown 11.0s Gold 12M Time 6d 18h
16 Wizard's Tower lvl 12 IceDamage 4,846 Countdown 11.0s Gold 14M Time 7d
17 Wizard's Tower lvl 14
Treasure Chamber lvl 16
IceDamage 5,524 Countdown 10.5s Gold 18M Time 7d
18 Wizard's Tower lvl 15
Treasure Chamber lvl 17
IceDamage 6,297 Countdown 10.0s Gold 20M Time 7d
+1 Only During Seasons
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Forgings Levels[]

Forgings Levels Pearls Cost Cooldown Success Chance Max Fails
+1 Pearl 75 Time 9h 18m ButtonConfirm 66.6% ButtonCancel 0
+2 Pearl 150 Time 18h 36m ButtonConfirm 55.5% ButtonCancel 0
+3 Pearl 225 Time 1d 3h 54m ButtonConfirm 44.4% ButtonCancel 1
+4 Pearl 300 Time 1d 13h 12m ButtonConfirm 33.3% ButtonCancel 1
+5 Pearl 300 Time 2d 7h 48m ButtonConfirm 33.3% ButtonCancel 1
+6 Pearl 300 Time 3d 11h 42m ButtonConfirm 33.3% ButtonCancel 1
+ Pearl 300 Time 6d 23h 24m ButtonConfirm 33.3% ButtonCancel 1
BLIZZARD FORGINGS
IconBoostForge Forgings Countdown Cooldown Range Range Bonus IceDamage Damage Bonus
+1 10.40 (99.00%) 5.56 (1.00%) +68.00
+2 10.29 (98.00%) 5.61 (2.00%) +136.00
+3 10.19 (97.00%) 5.67 (3.00%) +204.00
+4 10.08 (96.00%) 5.72 (4.00%) +272.00
+5 9.98 (95.00%) 5.78 (5.00%) +340.00
+6 9.87 (94.00%) 5.83 (6.00%) +408.00
+7 9.77 (93.00%) 5.89 (7.00%) +476.00
+8 9.66 (92.00%) 5.94 (8.00%) +544.00
+9 9.56 (91.00%) 6.00 (9.00%) +612.00
+10 9.45 (90.00%) 6.05 (10.00%) +680.00
+11 9.35 (89.00%) 6.11 (11.00%) +748.00
+12 9.24 (88.00%) 6.16 (12.00%) +816.00
+13 9.14 (87.00%) 6.22 (13.00%) +884.00
+14 9.03 (86.00%) 6.27 (14.00%) +952.00
+15 8.93 (85.00%) 6.33 (15.00%) +1,020.00
+16 8.83 (84.05%) 6.38 (15.95%) +1,086.90
+17 8.75 (83.32%) 6.42 (16.68%) +1,148.31
+18 8.70 (82.82%) 6.45 (17.18%) +1,201.21
+19 8.66 (82.48%) 6.46 (17.52%) +1,245.03
+20 8.64 (82.24%) 6.48 (17.76%) +1,280.71
+21 8.62 (82.07%) 6.49 (17.93%) +1,309.66
+22 8.60 (81.95%) 6.49 (18.05%) +1,333.27
+23 8.59 (81.85%) 6.50 (18.15%) +1,352.70
+24 8.59 (81.77%) 6.50 (18.23%) +1,368.86
+25 8.58 (81.70%) 6.51 (18.30%) +1,382.45
+26 8.57 (81.65%) 6.51 (18.35%) +1,394.00
+27 8.57 (81.61%) 6.51 (18.39%) +1,403.92
+28 8.56 (81.57%) 6.51 (18.43%) +1,412.50
+29 8.56 (81.54%) 6.52 (18.46%) +1,420.00
+30 8.56 (81.51%) 6.52 (18.49%) +1,426.60
SkipRow SkipRow SkipRow SkipRow
MAX Countdown 8.52 (81.10%) Range 6.54 (18.90%) IceDamage +1,526

Applicable Runes[]

Levels RuneSpells
Reduced Cooldown
RuneSpells
Increased Power
Level 1 Countdown -1.00% to -2.00% IceDamage +1.00% to +2.00%
Level 2 Countdown -2.00% to -3.00% IceDamage +2.00% to +3.00%
Level 3 Countdown -3.00% to -4.00% IceDamage +3.00% to +4.00%
Level 4 Countdown -4.00% to -5.00% IceDamage +4.00% to +5.00%
Level 5 Countdown -5.00% to -7.00% IceDamage +5.00% to +7.00%
Level 6 Countdown -7.00% to -10.00% IceDamage +7.00% to +10.00%
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