|Elite Boosts||Based on||Description||1° Bonus||2° Bonus|
|Blazing Knight||Knight||Boosted Knights deal additional fire damage, will attack Traps and are much more effective against Barricades.||Varies||Varies|
|Poison Arrow Tower||Arrow Tower||Boosted Arrow Towers shoot poisoned arrows.||Varies||Varies|
|Power Archer||Archer||Boosted Archers shoot explosive arrows.||Varies||Varies|
|Tough Barricade||Barricade||Boosted Barricades become extra-strong, especially against fire damage.||Varies||Varies|
|Holy Paladin||Paladin||Boosted Paladins heal themselves with every strike.||Varies||Varies|
|Frost Trap||Spikes||Boosted Spikes deal ice damage and freeze enemies.||Varies||Varies|
|Stunning Ogre||Ogre||Boosted Ogres stun enemies with their powerful hits.||Varies||Varies|
|Range Bomber||Bomb Tower||Boosted Bomb Towers have an increased shooting range.||Varies||Varies|
|Storm Cannon||Cannon||Boosted Cannons have an increased fire rate.||Varies||Varies|
|Raging Wolf||Werewolf||Boosted Werewolves increase attack speed and resilience of friendly troops with their howl.||Varies||Varies|
|Mad Monk||Monk||Monks are tougher and have more healing power.||Varies||Varies|
|Lightning Tower||Lightning Tower||Lightning Towers have more charges and deal more damage.||Varies||Varies|
|Witch Doctor||Necromancer||Necromancers deal more damage and summon more skeletons.||Varies||Varies|
|Medusa's Gaze||Basilisk Tower||Basilisk Towers have an increased Petrifying chance and deal more poison damage.||Varies||Varies|
|Demolisher||Viking||Vikings have increased health and Knockback distance.||Varies||Varies|
Mainly Elite Boosts come with increased health and another enhanced characteristic, but they can have also another powerful skill. These boosts increase with higher Alliance Levels. Some Elite Boosts come with new general abilities (like stunning units), additional damage types (which are enhanced with higher levels), or changed unit characteristics (like attack speed or range).
Elite Boosts improve through Alliance level - a higher alliance level means more power for the elite boosts level. Some alliance levels unlock specific elite boost levels (for more information go to each link of elite boosts). If your next alliance level unlocks a new elite boost or a new elite boost level, it is activated for free 24h. Subsequently, if you want to prolong the elite boost, you need to spend gold according to the level of your elite boosts. When an Elite Boost is activated, it's surrounded by a purplish aura. Both ally and enemy troops/structures are identified with the same effect. When bought, these boosts improve units or defensive structures for a limited time.
Extend Elite Boosts TimeEdit
After activating certain elite boosts, you can extend their life as much as the level of the elite boost. Just like upgrades, Elite Boosts can be bought with the gold from the alliance's treasury. The leader and generals of an alliance must decide if they want to activate the elite boosts, spending gold from the alliance's treasury, or save gold to level up the alliance.
A normal soldier can also buy elite boosts for the alliance, but has to pay for the elite boosts on their own with no help from the alliance’s treasury.
Elite Boosts expire when the countdown timer ends, but can be extended/reactivated at any time. If you have, for example, 6 levels available for Blazing Knight, every time you will click on the button to prolong it, you will level up it to level 2, lvl 3 and so on until max lvl 6 (currently available for your alliance). If the timer ends because you forgot to prolong it, it will restart from lvl 1.
Elite Boosts LevelsEdit
Levels for elite boosts are unlocked when an alliance levels up. The table below contains the boosts that each alliance level unlocks.
Pages in category "Elite Boosts"
This category contains only the following page.