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The Frost Tower uses highly explosive dry ice, which is especially effective against mechanical units.

General Assessment

The Frost Tower is splash-damage building that spurts streams of ice onto troops right in front of it. Its main purpose is not to deal damage, but to slow troops down.

While some might assume it to be a very weak defense due to its low damage, the Frost Tower can be quite effective when coupled with a few Bomb Towers. Place the Frost Tower over to the side or in the middle of a winding track then place two or three bomb towers in an adjacent semi-circle. It will be very unlikely that the hero will be able to pick up all three or two bombs simultaneously while being slowed down by the Frost Tower. This can result in massive damage to large groups of melee troops, or even completely wipe them out.

Strengths

Freezing: Thanks to its damage type, the Frost Tower can slow down attacking units and the hero. The freezing effect stays with affected units for a few seconds, regardless of whether the tower still stands.

Cheap: A Frost Tower is cheap and can be built quickly, at least for low levels. However, one must notice that the newly released higher levels (>12) are expensive. Starting from level 1, the level 17 Frost Tower takes almost 2 months to build.

Damage: The damage dealt by a Frost Tower used to be negligible till Dec 2016, even for the highest levels. However, the flaregames wanted to provide high rank players with a reason to use it. The new levels introduced have improved the damage as well as the range of Frost tower significantly. Maximum level frost towers can be a real asset and may kill the hero quickly if he/she comes in contact with it.

Melee fighters: Due to its low range the Frost Tower usually only affects knights, paladins, and the hero. For those, however, it can be a major nuisance. While the hero can move on or may be able to quickly destroy the tower, other units often take much longer since their attacks are slowed down. This makes Frost Towers especially effective against knights, which can be hardly left to deal with the tower on their own.

Weaknesses

Ranged units: Ranged units hardly ever come close enough for a Frost Tower to attack them. The only exception is the mortar, which would ignore the tower. Contrary to the game's description, Frost Towers are useless against pyromancers and cannons.

Fragile: The health of frost tower improves significantly at the high levels, and it proves useful. However, low level Frost Tower is fragile, and susceptible to getting quickly demolished by Firestorm, pyromancers and cannons.

Levels

Level Health Damage Range Upgrade Cost Upgrade Time XP
1 Health 1,750 IceDamage 44 Range 2.75 Gold 25K Template:Icon time 5m IconXP 31
2 Health 2,100 IceDamage 51 Range 2.75 Gold 50K Template:Icon time 11m 15s IconXP 40
3 Health 2,520 IceDamage 59 Range 2.75 Gold 75K Template:Icon time 1h 7m 30s IconXP 50
4 Health 3,020 IceDamage 68 Range 2.75 Gold 150K Template:Icon time 2h 15m IconXP 60
5 Health 3,620 IceDamage 78 Range 2.75 Gold 300K Template:Icon time 6h 45m IconXP 80
6 Health 4,340 IceDamage 90 Range 2.75 Gold 600K Template:Icon time 13h 30m IconXP 100
7 Health 5,210 IceDamage 104 Range 2.75 Gold 1.2M Template:Icon time 1d IconXP 130
8 Health 6,250 IceDamage 120 Range 2.75 Gold 1.75M Template:Icon time 1d 12h IconXP 160
9 Health 7,500 IceDamage 138 Range 2.75 Gold 2.5M Template:Icon time 2d IconXP 200
10 Health 9,000 IceDamage 159 Range 2.75 Gold 3.5M Template:Icon time 2d 12h IconXP 250
11 Health 10,800 IceDamage 183 Range 2.75 Gold 4.5M Template:Icon time 3d IconXP 310
12 Health 12,960 IceDamage 210 Range 2.75 Gold 5.5M Template:Icon time 3d 12h IconXP 390
13 Health 15,550 IceDamage 242 Range 2.90 Gold 6.5M Template:Icon time 4d IconXP 490
14 Health 18,040 IceDamage 319 Range 3.00 Gold 7.5M Template:Icon time 4d 12h IconXP 610
15 Health 20,930 IceDamage 421 Range 3.20 Gold 8M Template:Icon time 5d IconXP 760
16 Health 24,280 IceDamage 556 Range 3.50 Gold 8.5M Template:Icon time 5d 12h IconXP 950
17 Health 28,160 IceDamage 734 Range 4.00 Gold 9M Template:Icon time 6d IconXP 1,190
18 Health 31,540 IceDamage 888 Range 4.00 Gold 10M Template:Icon time 6d 12h IconXP 1,490
19 Health 35,640 IceDamage 995 Range 4.00 Gold 11M Template:Icon time 7d IconXP 1,860
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FROST TOWER FORGINGS
IconBoostForge Forgings Health Health Bonus IceDamage Damage Bonus BluntDamage Resistance
+1 +311 +10 +1.0%
+2 +622 +20 +2.0%
+3 +933 +30 +3.0%
+4 +1,244 +40 +4.0%
+5 +1,555 +50 +5.0%
+6 +1,866 +60 +6.0%
+7 +2,177 +70 +7.0%
+8 +2,488 +80 +8.0%
+9 +2,799 +90 +9.0%
+10 +3,110 +100 +10.0%
+11 +3,421 +>100 +11.0%
+12 +3,732 +>100 +12.0%
+13 +4,043 +>100 +13.0%
+14 +4,354 +>100 +14.0%
+15 +4,665 +>100 +15.0%
+16 +4,972 +>100 +16.0%
+17 +5,254 +>100 +16.9%
+18 +5,498 +>100 +17.7%
+19 +5,701 +>100 +18.3%
+20 +5,866 +>100 +18.9%
+21 +6,000 +>100 +19.3%
+22 +6,109 +>100 +19.6%
+23 +6,199 +>100 +19.9%
+24 +6,273 +>100 +20.2%
+25 +6,336 +>100 +20.4%
+26 +6,390 +>100 +20.5%
+27 +6,435 +>100 +20.7%
+28 +6,475 +>100 +20.8%
+29 +6,510 +>100 +20.9%
+30 +6,540 +>100 +21.0%
● ● ● ● ● ● ● ● ● ● ● ●
MAX Health +6,998 IceDamage +146 BluntDamage +22.5%
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