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The Mortar is a mobile poison delivery system that is most effective against Units.

The Mortar deals poison damage with a splash range to everything it can. It has high health and good damage. Its lack of speed it made up for by its ability to hit many units at once.

BehaviorEdit

When used for an attack, mortars move forward until they reach enemy troops to attack. The only structure a motar ever attacks is the castle gate. Towers are generally ignored, as are spikes and blockages. This can lead to a mortar having to stop and wait in front of a barricade or blockade. This is especially deadly if the opponent places spikes in front of a blockage. This would result in a mortar waiting in front of the blockage, whilst taking damage from the spikes in the meantime. Contrary to the 75% resistance to piercing the mortar obtains, it actually loses a decent amount of health.

Defending mortars behave mostly like other units: They travel towards the attacking forces and attack when in range. Compared to other units mortars are more likely to stop and move to the border of a lane to get in range of an enemy. Once a mortar shoots, the targeted unit or hero is affected, even if moves out of range.

Defensive mortars, apart from monks, are the only unit type to get targeted by an attacking cannon.

Mortars never panic; neither because of fire nor because of a werewolf's howl.

LevelsEdit

Level Health Damage Academy Level Upgrade Cost Upgrade Time
1 Health 1,690 PoisonDamage 451 8 Unlock with Troop Academy lvl 8
2 Health 2,070 PoisonDamage 552 8 Gold 1.75M Time 1d
3 Health 2,540 PoisonDamage 676 9 Gold 3.75M Time 2d
4 Health 3,110 PoisonDamage 828 10 Gold 5.5M Time 4d 12h
5 Health 3,810 PoisonDamage 1,014 10 Gold 7.5M Time 5d
6 Health 4,670 PoisonDamage 1,242 10 Gold 9.5M Time 5d 12h
7 Health 5,600 PoisonDamage 1,490 11 Gold 11M Time 6d
8 Health 6,720 PoisonDamage 1,788 11 Gold 13M Time 6d 12h
9 Health 7,590 PoisonDamage 2,003 12 Gold 15M Time 7d
MORE COMING SOON

Level Health Damage Academy Level Upgrade Cost Upgrade Time XP
1 Health 1,190 PoisonDamage 451 8 Unlock with Troop Academy lvl 8 IconXP 61
2 Health 1,420 PoisonDamage 552 8 Gold 1.75M Time 1d IconXP 76
3 Health 1,690 PoisonDamage 676 9 Gold 3.75M Time 2d IconXP 95
4 Health 2,010 PoisonDamage 828 10 Gold 5.5M Time 4d 12h IconXP 119
5 Health 2,390 PoisonDamage 804 10 Gold 7.5M Time 5d IconXP 149
6 Health 2,840 PoisonDamage 957 10 Gold 9.5M Time 5d 12h IconXP 186
7 Health 3,410 PoisonDamage 1,215 11 Gold 11M Time 6d IconXP 233
8 Health 4,090 PoisonDamage 1,543 11 Gold 13M Time 6d 12h IconXP 291
9 Health 4,500 PoisonDamage 1,697 12 Gold 15M Time 7d IconXP 364
MORE COMING SOON




Forgings LevelsEdit

Forgings Levels Pearls Cost Cooldown Success Chance Max Fails
+1 Pearl 56 Time 9h 18m ButtonConfirm 66.6% ButtonCancel 0
+2 Pearl 100 Time 18h 36m ButtonConfirm 55.5% ButtonCancel 0
+3 Pearl 150 Time 1d 3h 54m ButtonConfirm 44.4% ButtonCancel 1
+4 Pearl 200 Time 1d 13h 12m ButtonConfirm 33.3% ButtonCancel 1
+5 Pearl 200 Time 2d 7h 48m ButtonConfirm 33.3% ButtonCancel 1
+6 Pearl 200 Time 3d 11h 42m ButtonConfirm 33.3% ButtonCancel 1
+ Pearl 200 Time 6d 23h 24m ButtonConfirm 33.3% ButtonCancel 1
MORTAR FORGINGS
IconUpgradePearl Forgings Health Health Bonus IconAttackRate Attack Rate BluntDamage Blunt Damage
+1 +125 0,25 +41
+2 +250 0,26 +82
+3 +375 0,26 +123
+4 +500 0,26 +164
+5 +625 0,27 +205
+6 +750 0,27 +246
+7 +875 0,27 +287
+8 +1,000 0,28 +328
+9 +1,125 0,28 +369
+10 +1,250 0,28 +410
+11 +1,375 0,29 +451
+12 +1,500 0,29 +492
+13 +1,625 0,29 +533
+14 +1,750 0,30 +574
+15 +1,875 0,30 +615
+16 +1,998 0,30 +656
+17 +2,111 0,30 +694
+18 +2,208 0,31 +727
+19 +2,288 0,31 +754
+20 +2,353 0,31 +777
+21 +2,406 0,31 +795
+22 +2,449 0,31 +810
+23 +2,485 0,31 +823
+24 +2,514 0,31 +833
+25 +2,539 0,31 +842
+26 +2,560 0,31 +849
+27 +2,579 0,31 +855
+28 +2,594 0,31 +861
+29 +2,608 0,31 +866
+30 +2,620 0,31 +870
● ● ● ● ● ● ● ● ● ● ● ●
MAX Health +2,802 IconAttackRate 0,31 BluntDamage +932

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