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Server Update 31 Mar 2015

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The server update from March 31st 2015 brought numerous changes to the game. It adressed both offensive and defensive aspects of the game and gave players a lot more upgrades.

AlliancesEdit

  • Increase Max. Levels: +5 Levels (New Max. Level: 55)
  • New max number of members: 60

Elite BoostsEdit

Added new levels to the following Elite Boosts:

  • At Alliance Level 51: Unlock Blazing Knight Level 9: +135% fire damage, +150% health
  • At Alliance Level 52: Unlock Holy Paladin Level 6: +30% Self heal, +90% health
  • At Alliance Level 53: Unlock Power Archer Level 7: +90% Blunt Damage, +130% health
  • At Alliance Level 54: Unlock Stunning Ogre Level 5: +100%Stun, +75% health
  • At Alliance Level 55: Raging Wolf Level 5: +100% Battle Cry, + 100% Health

Blazing Knights:

  • Are now more effective against Mummies and Werewolves (+30%)

Frost Trap:

  • Now has increased effect on the hero (+100%)
  • Cannot be slowed itself anymore

TroopsEdit

  • Knight: Added levels 11 + 12
  • Werewolf: Is not attacking traps anymore

MonstersEdit

The defensive strength of Monsters has been reduced slightly:

  • L5 Ogre: 10610 HP to 9210 HP
  • L4 Mummy: 9760 HP to 8780 HP
  • L3 Werewolf: 11030 HP to 10290 HP

BuildingsEdit

Castle Gate:

  • Levels added: 14, 15, 16
  • Slightly reduced HP progression for all levels
  • Level 14: Grants 2 additional road tiles
  • Level 15: Grants 1 additional tower
  • Level 16: Grants 1 additional obstacle

Barricade:

  • Level 13 HP reduced: 12590 HP > 11130 HP
  • Level 14 HP added: 13080 HP

Trap:

  • Reduced build time across all levels
  • Level 13 Hp increased: 7010 HP > 7830 HP
  • Level 14 added: 9300 HP

Firebolt Tower:

  • Level 1 Damage increased by 65%, Level 9 Damage reduced by 5%

SpellsEdit

Sonic Blast:

  • Levels added: 7, 8
  • Level 7: Cooldown reduced to 14,5 sec
  • Level 8: Cooldown reduced to 14,0 sec
  • Reduced gold cost for levels 5: 7.500.000 gold to 6.000.000 gold
  • Reduced gold cost for levels 6: 10.000.000 gold to 8.000.000 gold

Bladestorm:

  • Levels added: 9, 10
  • Level 9: Cooldown reduced to 11,5 sec
  • Level 10: Cooldown reduced to 11,0 sec

Shield:

  • Levels added: 10,11
  • Level 10: Cooldown reduced to 13,5 sec
  • Level 11: Cooldown reduced to 13,0 sec

Hammerstrike:

  • Levels added: 16, 17, 18

Firestorm:

  • Levels added: 12, 13, 14
  • New levels give only 2% increased damage but greater range!
  • Increased cooldown for the new levels
  • Level 11: Increased range from 2,45 to 3
  • Level 12: 3.5 Range
  • Level 13: 4.0 Range
  • Level 14: 4.5 Range

Blizzard:

  • Level added: 12
  • Blizzard is now more effective against Werewolves (+16%)

OtherEdit

  • Ruins are now 50% cheaper to remove
  • All spells are slightly more effective against the Castle Gate in general

BugfixesEdit

  • Fixed a bug where level 13 Bomb Towers were not affected by the Bomb Tower Elite Boost

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