The tent is the place from where attackers attack and from where you can test your defenses. If your defenders destroy the tent, the attacker instantly loses the battle.
Players who attack you, start each attack with full-health at the tent. The tent is located at the start of your defense path and it's the place where (except for mummys) your units spawn when you call them. If your defending troops are too strong for the attacker, and they destroy his tent, the attacker lost the attack. When you attack, you always need to make sure that you kill all defenders, or they might be able to destroy your tent, because your tent does minimal damage.
Testing your own defensesEdit
You can test your own defenses too. You can do that by clicking on your tent (in front of your base, at the start of your defense way) and then clicking the button 'Test defenses'. You will spawn like in a normal battle, but all scrolls and spells and reviving will be free, so you don't have to pay gems to test your own defenses. You win no medals, trophies and gold and you can't go to the Chamber of Fortune, but you don't have to pay food to test your defenses either.
Health and Damage of the Tent go up in pair and change every tens levels. If Health change with different values every 10 levels, the damage, instead, increase by +4 every tens levels.
Values with asterisk need to be confirmed.